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Opening CommentsEdit

We start off this week talking about our first personal forays into Firelands, and what came of that little experiment.

Big News of the WeekEdit

Blizzard responds to Swifty ban incident. As you might have heard, Razer WoW gamer Swifty, along with numerous other players, were banned due to server disruption violations during one of Swifty’s live streams that crashed a server. While Swifty acknowledged that he never intended to crash the server, Bashiok responded to the bans by stating that even if no one intended to crash servers or disrupt gameplay, the emote spamming and influx of players brought down many servers. We’re dedicated to providing a fun, stable, reliable gameplay environment for our players.

World of Warcraft coming to Brazil in 2011. At an exclusive press event at the Museu da Casa Brasileira in São Paulotoday, Blizzard Entertainment, Inc. announced that a fully localized Brazilian Portuguese version of its critically acclaimed massively multiplayer online role-playing game, World of Warcraft®, will be released in Brazil later this year. Brazilian Portuguese will be the ninth officially supported language for World of Warcraft worldwide, and the third supported language in Latin America, complementing the existing English and Spanish versions. An official Brazilian Portuguese World of Warcraft community website will also be available at launch. In addition, players in Brazil will have access to customer service for the game in Brazilian Portuguese.

World of Warcraft Mobile Armory for Android™ Now Available.

Rumors & ScuttlebutEdit

New Battlegrounds…it’s complicated. We’d like to. We certainly haven’t forgotten about the PvP community at all and we do a lot of PvP oriented behind the scenes work right now. While not very much of that effort is channeled into creating new maps at the moment, we would definitely like to increase the variety of Battleground and Arena maps that are available in the future. That’s where things get sticky, though. One might think that creating a Battleground is a pretty simple process (they look simple, right?), but it’s not.

Part of the reason is that Battlegrounds are like ducks. A duck looks like it effortlessly glides across the water, but their little feet are actually working madly beneath the surface to make it happen. Battlegrounds are the same way. They may look simple — even static — to a casual observer, but in reality there’s an incredible number of very complicated processes going on behind the scenes. Part of the reason for this is due to a lot of technical hurdles that need to be jumped to make them perform as seamlessly as they do, battle after battle. As a result, it’s actually extremely difficult to design Battlegrounds, partially due to the technical limitations that are currently in place.

WoWArmory Facebook Application Closing. So there’s that.

Drop of the WeekEdit

Thrall: Twilight of the Aspects: Written by New York Times bestselling author Christie Golden, the new novel Thrall: Twilight of the Aspects follows the former War Chief of the Horde as he struggles with the ongoing repercussions of the Cataclysm.

When Azeroth was young, the noble titans appointed the five great dragonflights to safeguard the budding world. Each of the flights’ leaders was imbued with a portion of the titans’ vast cosmic powers. Together, these majestic Dragon Aspects committed themselves to thwarting any force that threatened the safety of the World of Warcraft.

Over ten thousand years ago, a betrayal by the maddened black Dragon Aspect, Deathwing, shattered the strength and unity of the dragonflights. His most recent assault on Azeroth—the Cataclysm—has left the world in turmoil. At the Maelstrom, the center of Azeroth’s instability, former Horde warchief Thrall and other accomplished shaman struggle to keep the world from tearing apart in the wake of Deathwing’s attack. Yet a battle also rages within Thrall regarding his new life in the shamanic Earthen Ring, hampering his normally unparalleled abilities.

Unable to focus on his duties, Thrall undertakes a seemingly menial task from an unexpected source: the mysterious green Dragon Aspect, Ysera. This humble endeavor soon becomes a journey spanning the lands of Azeroth and the timeways of history itself, bringing Thrall into contact with ancient dragonflights. Divided by conflict and mistrust, these dragons have become easy prey to a horrific new weapon unleashed by Deathwing’s servants . . . a living nightmare engineered to exterminate Azeroth’s winged guardians.

Of even greater concern is a bleak and terrifying possible future glimpsed by Ysera: the Hour of Twilight. Before this apocalyptic vision comes to pass, Thrall must purge his own doubts in order to discover his purpose in the world and aid Azeroth’s dragonflights as they face the Twilight of the Aspects.

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